Publicación

Video game playing time and cardiometabolic risk in adolescents: The AFINOS study

  • MEDICINA CLINICA
  • Autores
    Martinez-Gomez, D; Gomez-Martinez, S; Ruiz, JR; Ortega, FB; Marcos, A; Veiga, OL
  • Año Publicación
    2012
  • Volumen
    139
  • Número
    7
  • Pág. Inicio
    290
  • Pág. Fin
    292
  • Pág. Fin
    290
Referencia Citadas
10
Citas Web of Science
4
Total de veces citado (Z9)
4
Recuento Uso 5 años
9

Background and objective: We aimed to examine the association of video games playing time with cardiometabolic risk biomarkers in adolescents. Subjects and methods: This study comprised 181 adolescents (88 girls), aged 13- to 17 years old. Moderate-to-vigorous physical activity (MVPA) was measured by accelerometry, and video game playing time in computer and console was self-reported. Waist circumference, systolic blood pressure (BP) and diastolic BP, mean arterial pressure, HDL-cholesterol, LDL-cholesterol, total cholesterol, triglycerides, glucose, insulin, and apolipoproteins A-1 and B-100 were measured. Results: Computer games use was not significantly associated with any biomarker (P > 0.1) but the time spent using console games was positively associated with diastolic BP, mean arterial pressure, triglycerides, and a clustered cardiometabolic risk score. These results were independent of age, sex, pubertal stage, MVPA, and WC. Conclusion: These results support some evidence regarding a plausible unfavorable role of playing (console) video games on cardiometabolic health in adolescence. (c) 2012 Elsevier Espana, S.L. All rights reserved.


Web financiada por la Junta de Andalucía, Consejería de Conocimiento, Investigación y Universidades, Fondo Europeo de Desarrollo Regional (FEDER), proyecto SOMM17/6107/UG

Web financiada por la Junta de Andalucía, Consejería de Conocimiento, Investigación y Universidades, Fondo Europeo de Desarrollo Regional (FEDER), proyecto SOMM17/6107/UGR